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Your Gaming Group’s Social Contract, Part 1: How We Get Along – Or Don’t

We as role-playing gamers tend to overlook the importance of group dynamics when creating or joining a group. These dynamics then lead to the group’s breakdown. What are the elements of a group’s...

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The power of names, and tools to make them work for you

Two principles from D. Vincent Baker’s Apocalypse World (with a few props and preparation) can improve every game you will ever run under any system. They aren’t rocket science. You probably already...

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For The Love Of The Game

A week ago I outlined the seven elements of the gamer social contract. They are the Story to tell, the Game to play, who is the Game Master, the group’s Schedule,  the Venue, the Style of Play, and how...

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